When dealing damage to enemies with skills, gains a charge in the form of darkness.
When charges are full, consumes the charges and creates an HP barrier with 20 HP that lasts for 30 seconds.
While the HP barrier lasts, amplifies Magic Attack by 30% and improves normal attacks, dealing Magic damage.
Dark SanctuarySwap
When swapping, creates a dark cross that deals Magic damage.
Always held: 0 · Select 2 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Dark CrossCooldown: 8 s
Performs a cross slash attack and creates an explosion, dealing Magic damage.
For each enemy affected by the explosion, amplifies Magic attack by 2% for 10 seconds. (Max 20% amplification)
Dark ChargeCooldown: 10 s
Charges forward and performs an upward slash, dealing Magic damage.
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