Passive effect
Your normal attacks have 3% chance to inflict Freeze.
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Your normal attacks have 3% chance to inflict Freeze.
Swap to enter hibernation which makes you invulnerable but immobile for 2 seconds. At the end of the duration, launch multiple glacial shards to deal Magic damage and inflict Freeze.
Always held: 0 · Select 1 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Swing a glacial blade to deal Magic damage and inflict Freeze.
Charge to deal Magic damage and inflict Freeze.
Summon an iceberg from the ground in front of you to deal Magic damage and inflict Freeze.
Create a field of ice on the ground that lasts for 10 seconds to deal Magic damage and inflict Freeze. Enemies in the field of ice take Magic damage every 2 seconds with a 5% chance to Freeze. (This attack does not cancel Freeze.)
Its main attacks deal magic damage.
Freezes the target, stopping movement and animation. The base duration is 3 seconds. After the first 0.3 seconds, one qualifying damage hit ends a normal Freeze. Status damage and designated exempt attacks do not count.
Reapplying resets the duration and the hits needed to break free. Equipment and inscriptions can change the duration and hit allowance; the target's resistance affects duration. Freeze itself has no base damage and cannot be newly applied to invulnerable or Unstoppable targets.
A skull that was frozen and left alone for a long time.
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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