You can find spirits wandering around the world, and enemies have a chance to rise as spirits when defeated.
When a spirit is defeated, all skill cooldowns are reduced by 1 seconds, and a tombstone rises out of the ground to deal physical damage to nearby enemies.
You need a tombstone nearby to use this skill.
Tackle: Dashes are considered attacks. Cannot dash consecutively.
Land of the DamnedSwap
When swapping, 5 tombstones appear around you, and the land around you becomes the Land of the Damned for 10 seconds.
A number of spirits appear in the Land of the Damned, and enemies in the area take magic damage over time.
Always held: 0 · Select 2 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
HamletCooldown: 15 sResource cost: Graves up to 4
Call upon Hamlet from the grave (up to 4).
Hamlet swings a club at enemies, dealing Magic damage.
This skill can gain up to 4 charges.
King LearCooldown: 18 sResource cost: Graves up to 3
Call upon King Lear from the grave (up to 3).
King Lear throws iron beads at the enemy, dealing Magic damage.
This skill can gain up to 3 charges.
OthelloCooldown: 21 sResource cost: Graves up to 2
Call upon Othello from the grave (up to 3).
Othello raises spears out of the ground to pierce nearby enemies, dealing Magic damage.
This skill can gain up to 3 charges.
MacbethCooldown: 24 sResource cost: Graves up to 2
Call upon Macbeth from the grave (up to 2).
Macbeth slams the ground, dealing Magic damage.
This skill can gain up to 2 charges.
Attack affinity
Magic
Its main attacks deal magic damage.
Flavor text
Come into our hearts, and deliver us into darkness.
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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