SKULBUILD
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Skulls

Davy Jones

Review in progress

Skills

Passive effect

This skull shoots its cannonballs when attacking with normal attacks. If it doesn’t have any more cannonballs, it will melee with its cannon, dealing Physical damage. Pressing ↓ + [attack] loads 2 normal cannonballs, and casting a skill loads 1 specific special cannonball. Loads an enhanced cannonball on the 3th reload. This skull’s normal attacks aren’t affected by Attack Speed, but its Reload Speed increases by 1.2 times its Attack Speed.

I Am the Sea!Swap

When swapping, loads up to 2 normal cannonballs depending on how many cannonballs it has, and increases Reload Speed until the next 4th reload. Calls down lightning for 10 seconds dealing Physical damage nearby.

Always held: 0 · Select 2 of 4 random candidates

Base skill selection; conditional changes are described in the effects.

Lower the Anchor! Cooldown: 12 s

When this special cannonball explodes, a huge anchor falls at the point of impact dealing Physical damage. Enhanced special cannonballs drop a bigger anchor dealing Physical damage.

Prepare for Boarding! Cooldown: 14 s

When this special cannonball explodes, summons 2 skeleton deckhands at the point of impact. Skeleton deckhands run to the nearest enemy and self-destruct, dealing Physical damage. Enhanced special cannonballs summon 6 skeleton deckhands.

Bombs Away! Cooldown: 16 s

This special cannonball deals Physical damage around the point of its impact. Enhanced special cannonballs are bigger and causes an explosion upon impact, dealing Physical damage.

At the Ready! Cooldown: 18 s

When this special cannonball explodes, summons 3 skeleton marksmen. Skeleton marksmen fire toward the point of impact dealing Physical damage. Enhanced special cannonballs also summon skeleton artillery and a skeleton grenadier.

Attack affinity

Physical

Its main attacks deal physical damage.

Flavor text

Do you fear death?

PC Steam · 2026-09-06

About site text

Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.