Every 15 seconds, generates 1 seed up to a total of 3.
Pressing ↓ + [attack] consumes a seed and plants a patch of grass that lasts for 10 seconds.
This skull's skill cooldown is reduced by 50% when cast while standing on grass.
Tackle: Dashes are considered attacks. Cannot dash consecutively.
Eco-Friendly AppearanceSwap
When swapping, hides underground to become invulnerable, and performs a rising attack that deals Physical damage.
Always held: 0 · Select 1 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Nature's GripCooldown: 11 s
Grabs the enemy in front with its giant hand, dealing Physical damage and pulling them close.
Nature's FuryCooldown: 12 s
Slams the ground with both of its hands, dealing Physical damage.
Rapid GrowthCooldown: 13 s
Slams the ground with its gigantic fist, dealing Physical damage.
Deep RootsCooldown: 16 s
Buries both of its hands in the ground and punches 2 nearby enemies, dealing Physical damage.
Attack affinity
Physical
Its main attacks deal physical damage.
Flavor text
A small ent that was a member of the Forest of Harmony
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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