Every 15 seconds, generates 1 seed up to a total of 4.
Pressing ↓ + [attack] consumes a seed and plants a patch of grass that lasts for 10 seconds.
This skull's skill cooldown is reduced by 50% when cast while standing on grass.
Also, reduces damage received by 30%.
Tackle: Dashes are considered attacks. Cannot dash consecutively.
Eco-Friendly AppearanceSwap
When swapping, hides in the ground becoming invulnerable and reappears with thorns, dealing Physical damage.
Always held: 0 · Select 1 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Nature's GripCooldown: 11 s
Grabs the enemy in front with its giant hand, dealing Physical damage and pulling them close.
Holding down the button initiates concentration, and when fully completed increases the size of its fist.
Nature's FuryCooldown: 12 s
Slams the ground with both of its hands, dealing Physical damage.
Rapid GrowthCooldown: 13 s
Slams the ground with its enormous fist, dealing Physical damage.
Holding down the button initiates concentration, and when fully completed increases the size of its fist.
Deep RootsCooldown: 16 s
Buries both of its hands in the ground and punches 2 nearby enemies, dealing Physical damage.
Hitting the skill button repeatedly allows the skill to be performed up to 3 times.
Attack affinity
Physical
Its main attacks deal physical damage.
Flavor text
An ent that became part of the forest for a long time
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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