Pressing ↑ + [attack] performs a hook attack, dealing Physical damage.
When attacking with normal attacks, enemies may drop a chunk of flesh based on certain chance.
When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical attack by 2%.
When more than 5 flesh chunks are acquired, pressing ↓ + consumes all current stacks to replenish a portion of lost HP and releases a deadly gas, dealing Physical damage.
Gas damage is based on the number of flesh chunks consumed.
Tackle: Dashes are considered attacks. Cannot dash consecutively.
Rend FleshSwap
When swapping, pulls the enemy in front and performs a biting attack, dealing Physical damage. Recover 1 HP when an enemy is killed.
Always held: 0 · Select 2 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Wide SlashCooldown: 9 s
Swings its giant cleaver and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Attack Speed is increased by 7% for 20 seconds. (Up to 70%)
InhaleCooldown: 13 s
Inhales deeply, pulling enemies close, and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Physical damage is amplified by 4% for 20 seconds. (Up to 40%)
Deadly CrusherCooldown: 13 s
Leaps forward, crushing enemies, and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Crit Rate increases by 5% for 20 seconds. (Up to 50%)
Body Bullet TankCooldown: 14 s
Charges forward and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, incoming damage is reduced by 3% for 20 seconds. (Up to 30%)
Reduces incoming damage by 50% while the skill is being cast.
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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