Pressing ↑ + [attack] performs a hook attack, dealing Physical damage.
When attacking with normal attacks, enemies may drop a chunk of flesh based on certain chance.
When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical attack by 2%.
When more than 5 flesh chunks are acquired, pressing ↓ + consumes all current stacks to replenish a portion of lost HP and releases a deadly gas, dealing Physical damage.
Gas damage is based on the number of flesh chunks consumed.
Tackle: Dashes are considered attacks. Cannot dash consecutively.
吞噬換人
輪替時,將前方的敵人拉近後撕咬,造成物理傷害,以此攻擊消滅敵人時,恢復體力1。
對照英語
When swapping, pulls the enemy in front and performs a biting attack, dealing Physical damage. Recover 1 HP when an enemy is killed.
Swings its giant cleaver and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Attack Speed is increased by 7% for 20 seconds. (Up to 70%)
Inhales deeply, pulling enemies close, and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Physical damage is amplified by 4% for 20 seconds. (Up to 40%)
Leaps forward, crushing enemies, and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, Crit Rate increases by 5% for 20 seconds. (Up to 50%)
Charges forward and performs a biting attack, dealing Physical damage.
When an enemy takes damage from this skill, incoming damage is reduced by 3% for 20 seconds. (Up to 30%)
Reduces incoming damage by 50% while the skill is being cast.
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
Could not load. Reload or open the encyclopedia entry.