Passive effect
When attacking enemies, there is a 15% chance to gain 2 Gold. Gold fallen from enemies explodes, dealing Magic damage.
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When attacking enemies, there is a 15% chance to gain 2 Gold. Gold fallen from enemies explodes, dealing Magic damage.
When swapping, performs a backstep attack, dealing Magic damage. 3 Gold falls from damaged enemies. 1 Gold will fall from enemies each time they are hit with a Basic Attack for 3 seconds.
Always held: 0 · Select 2 of 4 random candidates
Base skill selection; conditional changes are described in the effects.
Throws 5 gold pieces that explode on contact, dealing Magic damage. Requires 5 Gold to cast.
Swings its dagger while invulnerable, dealing Magic damage. Gains 8 Gold from affected enemies. When attacking an affected enemy within 5 seconds, gains 1 Gold.
Throws a smoke grenade, continuously dealing Magic damage, and rolls backward while invulnerable state, evading enemy attacks. This skill can gain up to 3 charges.
Teleports behind the closest enemy and slashes its dagger, dealing Magic damage with a 50% chance to stun. Gains 8 Gold from each enemy hit.
Its main attacks deal magic damage.
Briefly stops the target's actions and movement. The base duration is 1.5 seconds; reapplying it refreshes the duration. Stun itself deals no damage.
Duration depends on the applier's duration modifiers and the target's status resistance. Invulnerable targets reject new applications, and Unstoppable blocks Stun and Freeze. Bosses are not universally immune.
I'm trying to leave this tiresome, mundane world behind. How about a few coins for the trip?
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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