Pasif etki
Çeviri bekleniyor; İngilizce gösteriliyorDashes are considered attacks, and Jump Attacks are considered Dash Attacks. When dealing damage by dash, it amplifies Dash Damage by 30% for 0.5 seconds.
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Dashes are considered attacks, and Jump Attacks are considered Dash Attacks. When dealing damage by dash, it amplifies Dash Damage by 30% for 0.5 seconds.
When swapping, charges forward, dealing Physical damage. Increases dash distance by 50% for 5 seconds. This attack is considered a dash attack.
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Temel beceri seçimi; koşullu değişiklikler etki açıklamalarındadır.
Charges forward, dealing Physical damage. This attack is considered a dash attack.
Blocks the next incoming attack and charges forward, dealing Physical damage. This attack is considered a dash attack. When the counterattack is successful, increases dash distance by 50% for 8 seconds.
Increases dash attack damage by 140% and dash distance by 35% for 10 seconds.
Greatly reduces dash cooldown and increases dash distance by 20% for 12 seconds. While the effects last, loses invulnerability when dashing.
Başlıca saldırıları fiziksel hasar verir.
A member of the advancing unit of the Demon King that struck fear in the hearts the enemy
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