被動效果
衝刺時視為攻擊。 衝刺後,使敵人遭受攻擊時,在0.5秒期間內衝刺攻擊傷害將增幅30%。
對照英語
Dashes are considered attacks. When dealing damage by dash, it amplifies Dash Damage by 30% for 0.5 seconds.
載入中…
衝刺時視為攻擊。 衝刺後,使敵人遭受攻擊時,在0.5秒期間內衝刺攻擊傷害將增幅30%。
Dashes are considered attacks. When dealing damage by dash, it amplifies Dash Damage by 30% for 0.5 seconds.
輪替時猛衝,造成物理傷害。 5秒期間衝刺距離增加50%。
When swapping, charges forward, dealing Physical damage. Increases dash distance by 50% for 5 seconds.
固定持有0個 · 從4個候選中隨機選擇1個
以上為基礎狀態配置,條件變化見效果說明。
猛衝造成物理傷害。
Charges forward, dealing Physical damage.
擋下下一個敵人的攻擊並猛衝,造成物理傷害。 反擊成功時,8秒期間衝刺距離增加50%。
Blocks the next incoming attack and charges forward, dealing Physical damage. When the counterattack is successful, increases dash distance by 50% for 8 seconds.
10秒期間衝刺攻擊的傷害增加120%,衝刺距離增加30%。
Increases dash attack damage by 120% and dash distance by 30% for 10 seconds.
8秒期間衝刺冷卻時間大幅減少,衝刺距離增加20%。 效果維持期間,衝刺時失去無敵效果。
Greatly reduces dash cooldown and increases dash distance by 20% for 8 seconds. While the effects last, loses invulnerability when dashing.
Its main attacks deal physical damage.
無論何時總是朝敵人突擊的勇敢骷髏士兵
A brave skeleton soldier that always charged toward the enemy
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