被动效果
对敌人进行普通攻击时,有3%几率赋予结冰效果。 每5秒对周围敌人造成魔法伤害,并有10%几率赋予结冰效果。 (此攻击即使击中结冰状态的敌人也不会解除结冰效果。)
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对敌人进行普通攻击时,有3%几率赋予结冰效果。 每5秒对周围敌人造成魔法伤害,并有10%几率赋予结冰效果。 (此攻击即使击中结冰状态的敌人也不会解除结冰效果。)
替换时进入冬眠状态,2秒内进入无敌状态但无法行动且对接触的敌人造成魔法伤害并赋予结冰效果。 冬眠状态解除时,发射多个冰河碎片造成魔法伤害并赋予结冰效果。
Swap to enter hibernation which makes you invulnerable but immobile for 2 seconds, and deal Magic damage and Freeze enemies on contact. At the end of the duration, launch multiple glacial shards to deal Magic damage and inflict Freeze.
固定持有0个 · 从4个候选中随机选择2个
以上为基础状态配置,条件变化见效果说明。
挥舞冰河之刃造成魔法伤害并赋予结冰效果。
Swing a glacial blade to deal Magic damage and inflict Freeze.
进行突进造成魔法伤害并赋予结冰效果。
Charge to deal Magic damage and inflict Freeze.
在附近地面形成可维持10秒的结冰地带,造成魔法伤害并赋予结冰效果。 在结冰地带上的敌人每2秒受到魔法伤害,有5%几率陷入结冰状态。 (此攻击即使击中结冰状态的敌人也不会解除结冰效果。)
Its main attacks deal magic damage.
Freezes the target, stopping movement and animation. The base duration is 3 seconds. After the first 0.3 seconds, one qualifying damage hit ends a normal Freeze. Status damage and designated exempt attacks do not count.
Reapplying resets the duration and the hits needed to break free. Equipment and inscriptions can change the duration and hit allowance; the target's resistance affects duration. Freeze itself has no base damage and cannot be newly applied to invulnerable or Unstoppable targets.
散架的身子上浸透出令灵魂颤抖的寒气
The chilling cold of a spirit that radiates within a body dispersed from neglect
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.