被动效果
在普通攻击连击、技能或替换技能的最后一次攻击后,按↓ + [attack]进行无双猛击。 无双猛击判定为普通攻击,并造成物理伤害。 无双猛击每击中一个敌人,所有技能的冷却时间减少0.5秒。(最多2秒) 使用无双猛击时,无双猛击的伤害增幅15%,持续6秒。(最多75%) 如果重复4次在使用技能后进行无双猛击,则下一次无双猛击会触发无敌英勇无双猛击,且所有无双猛击的施放速度增加80%,持续15秒。 拦截:疾驰时有攻击判定,不可连续使用疾驰。
对照英语
Performs Unrivaled Strike upon pressing ↓ + [attack] after the last attack of the normal attack's combo, skills, or swap skills. Unrivaled Strike is considered a normal attack, and deals Physical damage. All skills' cooldowns decrease by 0.5 seconds for each enemy hit by Unrivaled Strike. (Maximum 2 seconds) Amplifies damage of Unrivaled Strike by 15% for 6 seconds upon using Unrivaled Strike. (Maximum 75%) If you use Unrivaled Strike after using a skill, and if this sequence is repeated 4 times, the next Unrivaled Strike triggers an invulnerable Heroic Unrivaled Strike and increases the casting speed of all Unrivaled Strikes by 80% for 15 seconds. Tackle: Dashes are considered attacks. Cannot dash consecutively.

