Dashes are considered attacks, and Basic Attacks are considered Dash Attacks.
When dealing damage by dash, it amplifies Dash Damage by 30% for 0.5 seconds and the gauge charges.
When the gauge fills completely, enhances dash for 10 seconds.
When swapping, charges forward, dealing Physical damage.
Increases dash distance and dash attack damage by 50% for 5 seconds.
This attack is considered a dash attack.
Blocks the next incoming attack and charges forward, dealing Physical damage.
This attack is considered a dash attack.
When the counterattack is successful, increases dash distance by 50% for 8 seconds and greatly reduces dash cooldown for 2 seconds.
突撃!突撃!クールタイム: 25 s
10秒間、ダッシュ攻撃のダメージが160%増加します。同時に、ダッシュ距離が40%増加します。
英語と比較
Increases dash attack damage by 160% and dash distance by 40% for 10 seconds.
Greatly reduces dash cooldown, increases dash distance by 20% for 12 seconds, and deals Physical damage to nearby enemies when dashing.
While the effects last, loses invulnerability when dashing.
攻撃傾向
物理
翻訳待ちのため英語で表示
Its main attacks deal physical damage.
フレーバーテキスト
誰よりも先に身を投げ、いつも勝利を獲得していた伝説のスケルトン
英語と比較
A legendary skeleton that was always first to the battlefield, and always victorious
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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