This skull always carries the 'Unstable Summoning' skill.
Summons an imperfect dark stone golem every 15 seconds, dealing Magic damage.
Based on its cooldown speed, increases gauge speed.
研究成果交代
交代時、様々なフラスコをまき散らし、不完全な黒い魔石のゴーレムを召喚して魔法ダメージを与えます。
英語と比較
When swapping, hurls a variety of flasks and summons an imperfect dark stone golem, dealing Magic damage.
This skill can only be used when the gauge is charged more than 50%.
When the skill is cast, it consumes all gauge and summons a Dark Quartz golem dealing Magic damage, and the gauge doesn't charge for 20 seconds.
Throws a flask that explodes upon contact, dealing Magic damage and stunning enemies.
This skill can gain up to 2 charges.
攻撃傾向
魔法
翻訳待ちのため英語で表示
Its main attacks deal magic damage.
Status effects
気絶
気絶
翻訳待ちのため英語で表示
Briefly stops the target's actions and movement. The base duration is 1.5 seconds; reapplying it refreshes the duration. Stun itself deals no damage.
Duration depends on the applier's duration modifiers and the target's status resistance. Invulnerable targets reject new applications, and Unstoppable blocks Stun and Freeze. Bosses are not universally immune.
氷結
氷結
翻訳待ちのため英語で表示
Freezes the target, stopping movement and animation. The base duration is 3 seconds. After the first 0.3 seconds, one qualifying damage hit ends a normal Freeze. Status damage and designated exempt attacks do not count.
Reapplying resets the duration and the hits needed to break free. Equipment and inscriptions can change the duration and hit allowance; the target's resistance affects duration. Freeze itself has no base damage and cannot be newly applied to invulnerable or Unstoppable targets.
やけど
やけど
翻訳待ちのため英語で表示
Periodically deals magic damage to the burning target and nearby targets. The base duration is 10 seconds, with damage every 2 seconds and an initial tick just after application. Base damage per tick is 8 to the burning target and 16 as ember damage to nearby targets.
Reapplying refreshes the duration. Base Burn damage is not multiplied by the stack count and cannot critically hit. Ember damage does not itself apply Burn to nearby targets. Actual damage depends on attack stats, target resistance and related effects. Invulnerable targets reject new applications.
フレーバーテキスト
失敗した研究などない。まだ完成されていない研究だけが存在する。
英語と比較
There are no failed experiments. Only those that are incomplete.
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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