Effet passif
5 % de chances d'infliger des blessures à l'ennemi lors d'attaques de base.
Comparer avec l’anglais
Normal attacks have a 5% chance to inflict Wound.
Chargement…
5 % de chances d'infliger des blessures à l'ennemi lors d'attaques de base.
Normal attacks have a 5% chance to inflict Wound.
Lors d'un échange, augmente de 30 % les chances d'infliger des blessures lors d'attaque de base pendant 8 secondes.
For 8 seconds after swapping, your normal attacks have a 30% chance to inflict Wound.
Toujours disponibles : 0 · 1 choix aléatoires parmi 4
Sélection de base ; les changements conditionnels figurent dans les effets.
Effectue 3 attaques consécutives qui infligent des dégâts physiques.
Performs 3 consecutive piercing attacks, dealing Physical damage.
Porte plusieurs coups d'épée qui infligent des dégâts physiques.
Make a huge swing and deal Physical damage.
Brandit son épée en reculant puis la brandit à nouveau en avançant et inflige des dégâts physiques.
Swing a sword behind you and then in front of you, dealing Physical damage.
Charge et inflige des dégâts physiques.
Charges forward, dealing Physical damage.
Its main attacks deal physical damage.
Applying Wound again to a wounded target triggers one hit of physical Bleed damage and removes the Wound. Bleed has 40 base damage; it is not damage over time. An ordinary hit alone does not trigger Bleed.
Wound has no normal short timed expiry. Bleed cannot critically hit by default, but related effects can allow it. The upgraded Excessive Bleeding inscription can trigger enhanced Bleed, multiplying Bleed damage by 1.55. Actual damage and the enhanced Bleed chance depend on stats, resistance and related effects. Invulnerable targets reject new applications.
Un soldat squelette inconnu
One of the unknown skeleton soldiers
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.
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