パッシブ効果
敵に基本攻撃時、5%の確率で負傷効果を与えます。
英語と比較
Normal attacks have a 5% chance to inflict Wound.
読み込み中…
敵に基本攻撃時、5%の確率で負傷効果を与えます。
Normal attacks have a 5% chance to inflict Wound.
交代すると、8秒間、敵に基本攻撃時、負傷効果を与える確率が30%増加します。
For 8 seconds after swapping, your normal attacks have a 30% chance to inflict Wound.
常時所持 0個 · 候補4個から1個をランダム選択
基本状態の所持構成です。条件による変化は効果説明を参照。
剣で3回突いて物理ダメージを与えます。
Performs 3 consecutive piercing attacks, dealing Physical damage.
剣を大きく振り回して数回物理ダメージを与えます。
Make a huge swing and deal Physical damage.
後方に剣を振りながら移動したあと、前方に剣を振って物理ダメージを与えます。
Swing a sword behind you and then in front of you, dealing Physical damage.
突進して物理ダメージを与えます。
Charges forward, dealing Physical damage.
Its main attacks deal physical damage.
Applying Wound again to a wounded target triggers one hit of physical Bleed damage and removes the Wound. Bleed has 40 base damage; it is not damage over time. An ordinary hit alone does not trigger Bleed.
Wound has no normal short timed expiry. Bleed cannot critically hit by default, but related effects can allow it. The upgraded Excessive Bleeding inscription can trigger enhanced Bleed, multiplying Bleed damage by 1.55. Actual damage and the enhanced Bleed chance depend on stats, resistance and related effects. Invulnerable targets reject new applications.
名無しのスケルトン兵士の一人
One of the unknown skeleton soldiers
Game wording, site translations and explanations are kept distinct. Site text in every language is subject to review. AI review is not human review; unrecorded checks remain unknown.